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Spoiler Information

Qai Monk

Masters of martial arts and the powers of the mind, these enlightened warriors use their inner senses rather than brute strength to rule the battlefield. Magic users as well, they can train their bodies to heal by means of the art of meditation.

A Qai Monk relies on its unarmed skill offensively and its evasion and unarmed defensively.


Available Spell Circles

Qai Monks begin with 2 spell circles. An additional circle is available at levels 15, 30, and 50.

Click on the column header to sort by that column, or click on the circle name to see details about that circle. For an explanation of magic and its use, see the About Magic page.

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Circle Name Sphere Info
Astral Prime Astral

This circle is available to Channelers, Clerics, Empaths, Qai Monks, and Wilders.

Basic Astral Prime spells may be learned from Ishne in the Lyceum. Intermediate Astral Prime spells may be learned from the Astral Prime tome sold in the Lyceum.

Shortname Name Cost Description
sp01 Astral Charge 1 The caster builds up spiritual energy within himself and forces it out to do damage to his enemy.
sp02 Spirit Strike 1 The caster uses this orison to call to the surrounding invisible spirits for aid to help strike down a foe.

This spell can be invested with extra effort by adding 1, 2 or 3 modifier when cast (e.g. cast <target> 3). Damage will scale accordingly, as will roundtime.
sp03 Astral Lift 3 The caster calls upon his deity to decrease the weight of heavy items, lowering his burden.
sp04 Becalm 4 The caster calls upon the heavens to calm the target, making it non-aggressive. This only works on simpler creatures.
sp05 Vigor 5 The caster calls upon the heavens to empower the target with stamina and fortitude. The bonus scales with channeling skill.
sp07 Astral Mastery 7 This incantation puts the caster more in tune with his deity and the astral attributes that surround him, increasing his power over his magic. The bonus scales with channeling skill.
sp09 Astral Bound 9 This spell allows the caster to give himself a protecting shield supplied by his deity that will prevent astral warding spells from harming him. The effect depends on the caster's channeling skill to protect him.
sp11 Astral Shell 11 The caster calls upon his deity to surround him with a small bit of the god's power to protect him from physical harm. The effect depends on the caster's channeling skill to protect him.
sp15 Spirit Sight 15 The caster calls forth a shifting mist that searches the veil for its connection with the target. The mist then shows the area where the connection occurs. Without much practice, the exact location of the target's connection is not always accurate.
sp30 Astral Grand Mastery Ultimate This spell is disabled pending class revisions.
Via Kel Onyr Astral

This circle is available to Qai Monks.

Shortname Name Cost Description
vko02 Tsau Hung's Call Lesser Tsau Hung was a famous hunter of the undead. This spell allows the monk's unarmed attacks to hit non-corporeal creatures. When enlightenment is cast, the strikes do extra magic damage like a flare.
vko07 Qin Su's Call Lesser Qin Su was a famous sword master. The spell calls upon her spirits to block incoming melee attacks. When enlightenment is cast, the spirit will then deliver a counter attack (modified by the monk's channeling skill) back at the attacker.
vko13 Tsing Pei's Call Lesser Tsing Pei was a famous archer. This spell calls upon his spirit to block incoming ranged attacks. The arrow has a chance to be destroyed in the process. When enlightenment is cast, the arrow may be deflected towards another random target in the room.
vko16 Gie Jai's Call Lesser Gai Jai was a famous sorcerer. The spell calls upon ancestral spirits to block incoming magic attacks. When enlightenment is cast, some of the spell's essence cost may be absorbed into the monk's being (modified by channeling skill).
vko21 Tsu Phang's Teachings Lesser Tsu Phang was one of the greatest qai fighters of all time. Calling his spirit to guide your attacks increases your unarmed and evasion skills. When enlightenment is cast, the bonus is greater and it can increase your highest weapon skill as well.
Via Sani Pax Astral

This circle is available to Qai Monks.

Shortname Name Cost Description
vsp03 Proper Breathing Lesser Through proper breathing techniques, the monk can speed up their metabolism adding slight modifiers to all physical skills. Once it wears off, there is a slight penalty.
vsp08 Purge Lesser Must be sitting to perform this meditation, which cleanses all poisons and disease from the body.
vsp12 Surface Meditation Lesser Must be sitting to perform this meditation, which heals minor wounds and restores some health.
vsp15 Iron Will Lesser Using mind over body, the monk wills himself to become almost iron-like, absorbing damage without pain.
vsp23 Deep Meditation Lesser Must be seated to perform this meditation, which through sheer willpower turns major wounds into minor wounds.

Skills

Click on the column header to sort by that column. For an explanation of skills and their values, see the Skills page.

Skill Value
Alchemy Very Bad
Animal Handling Bad
Archery Very Bad
Armor Very Bad
Channeling Bad
Conditioning Very Good
Evasion and Dodging Very Good
First Aid Good
Fishing Normal
Focus Bad
Foraging Normal
Gnosis Good
Kinesis Very Bad
Larceny Very Bad
Lockpicking Very Bad
Lore Good
Mechanisms Very Bad
Melee Weapons Bad
Metallurgy Normal
Observation Good
Outdoorsman Normal
Parry Normal
Shields Very Bad
Skinning Normal
Sorcery Bad
Stealth Normal
Tactics Good
Throwing Normal
Unarmed Combat Very Good

Spoiler Information

Yeosol Kerune looks you over calmly before speaking, "So you wish to understand the Qai Sun Monks?" Yeosol nods slowly and then smiles briefly. "Where to begin..."

"The Qai Sun Monks are not mere warriors. We concentrate on many things. Physical prowess, mental strength, purity of the soul... All are important to the Qai Sun Monk."

"Honoring our ancestors and clearing the mind with meditation are just a few things we can do.

Via Kel Onyr is what we call our Ancestral Rites. Through it, we can ask our ancestors to help us in battle. From blocking our opponents' strikes to aiding us against magic. Even making us more skilled at dodging and our Qai Sun Martial arts..." Yeosol smiles slightly as he notices your eyes light up. "Yes, Qai Sun Martial Arts... in due time."

"Via Sani Pax. Our knowledge of meditation strengthens our resolve and prepares us for the trials ahead. By sitting and concentrating, we send our mind into ourselves. It can help us move faster, be stronger, tougher, take a blow easier, and even heal ourselves. Yes... heal our own wounds."

"These two arts of ours can be taught at our monastery by the appropriate Sensei. Perhaps it can be reached if you heighten your mind above and open your eyes by simply looking around, down, or perhaps up." Yeosol smiles slowly as he folds his hands behind his back.

"Now! The Qai Sun Martial arts... The Tiger, the Crane, the Bear, The Monkey, and the Mantis. We perfect our martial prowess by making our own body a weapon. To protect and defend, to aid us in our walk in life, which can be harsh. I shall give you an example..."

Yeosol moves into an aggressive stance with arms outstretch and hands curled into claws. "The basics start with the Qai Sun Tiger and the stance is quite important. Stand like so... aggressive and powerful as you think MARTIALART QAI SUN TIGER, activating your stance. You become the Tiger. Fast and unrelenting, this is the beginning of your training.

Yeosol moves into a more graceful stance, legs prepared to move at any moment. "The Qai Sun Crane, this time think MARTIALART QAI SUN CRANE, a kicking stance with quick feet movement and maneuverability. Its power can be deceptive and quick motions of the legs can easily knock the largest foes on their backs."

Yeosol moves in a more upright, stance that concentrates on the upper body. "The Qai Sun Bear, concentrate MARTIALART QAI SUN BEAR, a punching and striking stance with immense power. By using the whole upper body in one motion and devastatingly forceful strikes, we honor the Bear. A simple combo from a master in this stance could even leave a timberscrugg troll wondering what just hit him."

Yeosol moves back into a bouncing, deceptive stance that seems to resemble the sporadic movements of an ape. "This, obviously, is the Qai Sun Monkey, set MARTIALART QAI SUN MONKEY in your mind. Ah, do not laugh. That is how you will lose to a master of this style. Quick and deceptive, the monkey strikes from afar and with motions you do not expect. It is also an excellent throwing stance. From hip tosses, tumbling, and sweeping, you will be lucky to get back onto your feet."

Yeosol stands up and takes a more serious expression. His stance moving back, casually and his hands outstretch and slightly curl and stiffen. "The Qai Sun Mantis, remember to concentrate MARTIALART QAI SUN MANTIS, is the last step of the Qai Sun Martial Arts. This deadly stance can make an opponent hit the ground faster than a haefdin on top of a dropped tart." Yeosol glances at you to see if you are still taking him serious. "One strike has the power to knock an opponent unconscious. The fingers become strong and stiff, even cutting the person you strike. Pierce flesh, crushes bones, and kills easily..."

Yeosol stands up and looks at you casually. "Perhaps not a style for you... or is it? The Qai Sun Mantis may be the last style you learn, but you are far from a Master. Life is where you learn and these are just tools to help us. How you use them will determine whether you have mastered the Qai Sun or not."

"If you are interested, please come to the Qai Sun Monastery to learn. Speak to a Sensei and perhaps he may train you in their style of choice, if you are ready. If not, well, practice makes perfect and technique is never wasted."

Yeosol Kerune bows to you gracefully and then straightens before he speaks again, "You have much to learn student... Do not forget what you have learned here. Sensei dislikes repeating themselves. Listen to the sensei well. Only through them will you receive the knowledge on where to execute your maneuvers as well. Where to attack high, mid, or low, depending on the qai style of fighting you have chosen to perform."

"Watch me carefully," Yeosol says as he executes a perfect high jab and then a low sweeping kick. "Some maneuvers cannot attack certain areas, for example, you cannot do a sweep to a high target. It would be most ineffectual. You will learn in time that when attacked you can also block these areas by using your skills to block high, middle, or low. The sensei will teach you how to counter attacks by showing you how to counter high, mid, or low."

"What are you waiting for?" Yeosol Kerune asks. "Time waits for no one." With that, he walks away casually watching his surroundings with interest.